|Class to manage GLLists (or skins). More...|
Every object in the scene can have a skin. A display list is an OpenGL set of cached procedures which renders 3D objects. A GLList is a display list generated by a 3d file loader or manually. To avoid duplicate list usage only one list is loaded per object, even if they are in different windows. GLList uniqueness is verified by it file path. Adds the loading of common 3D model formats capability. At the moment the only loader available is for the OBJ format.